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command and conquer generals zero hour challenge save game

this is save game from generals zero hour , so u can play directly with general leang
this is all are HARD mode., Good luck
start from challenge 2
1. Laser General
http://www.4shared.com/rar/3Bjpcqaj/Laser.html

2. Infantry General
http://www.4shared.com/rar/qOmA2adw/infantry.html

3. Toxin General
http://www.4shared.com/rar/dMy71x7f/Toxin.html

4. Superweapon General
http://www.4shared.com/rar/OgKiTQ-Z/superweapon.html

5. Tank General
http://www.4shared.com/rar/J4rRkwhR/Tank.html

6. Stealth General
    http://www.4shared.com/rar/ZfYenU9R/stealth.html

7. Airforce General
http://www.4shared.com/rar/tXvcihT6/airforce.html

8. Nuke General
http://www.4shared.com/rar/4KwavN89/nuke.html

9. Demolition General
http://www.4shared.com/rar/5969C8Rp/demolition.html

1 comment:

Unknown said...

All missions give you a co-commander to work with you to accomplish your objectives. You can either play the missions with an online friend (no local options are included) or have the computer take the reins. If you go solo, then you can influence how the computer commands its troops by telling it to build up forces and plan to attack an area of the battle map, focus on a specific target, or you can let the computer freelance its commands and hope it makes the correct decisions. While the computer isn't mentally challenged, the game is far more fun to play with a human counterpart. The only problem is that the interface to match up players is a bit cumbersome, but it's well worth the effort to find someone else to strategerize (I know Bush isn't president, but it's still a fun fake word to use) with you through the game.

A problem that has plagued the entire Command & Conquer series and continues in Red Alert 3 is absolutely horrible AI. The game's pathfinding is subpar at best with the most noticeable problems surfacing when amphibious units get log jammed in coastal areas. It's also absolutely shocking to me that the series still doesn't have units that are smart enough to defend themselves. Be warned: if you leave your troops unattended, they will not defend themselves when attacked. Apparently you are commanding a group of pacifists armed with extremely expensive WMDs that refuse to fire on an enemy unless you are there to baby sit them.



Command & Conquer